DAZ3D Render Settin...
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DAZ3D Render Settings


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  • Max Samples – Controls the number of samples collected per-pixel. The more samples we collect, the better our guess will be.
    Samples taken from different point and angle of light.
  • Max Time – Controls the maximum amount of time before rendering stops. Note that the render will stop when either Max Samples or Max Time is reached. If we have a slower graphics card, we may want to increase Max Time.
  • Rendering Quality – Tthis parameter as a multiplier for Max Samples and Max Time. I.e., it is a quick way to increase or reduce the time at which rendering stops. For example, when doing test renders we may reduce Rendering Quality and then push it up again for our final image.
  • Rendering Converged Ratio – As I understand it convergence is a measure of how close our pixel value guess is to its real value. As such, we will never reach 100% convergence, because that is when our guess is 100% accurate, which can only happen when we have the ability to collect an infinite number of samples. As we have seen above, this measure is also partly determined by the Rendering Quality parameter.
This topic was modified 4 months ago 2 times by Panda Montok